Codex Skills: Folders, Install and Disable (2026)

4 min read

How Codex skills work: the SKILL.md folder, where Codex loads it from, how to call a skill with $, install one, and turn one off. Sourced from the OpenAI Codex skills docs, read 2026-11-13.

A Codex skill is a folder with a SKILL.md file. The file holds a name, a description and the steps for one job. Codex sees the name and description at the start, and reads the full steps only when a task matches. Put the skill in the right folder, and Codex finds it on its own or when you type $ and its name.

What is in a skill folder?

A skill is a folder. Only SKILL.md is required. The other parts are optional:

1my-skill/
2  SKILL.md          required: instructions and metadata
3  scripts/          optional: executable code
4  references/       optional: documentation
5  assets/           optional: templates and resources
6  agents/openai.yaml   optional: UI text, invocation policy, tool dependencies

The top of SKILL.md needs two fields, name and description:

1---
2name: skill-name
3description: Explain exactly when this skill should and should not trigger.
4---

Write the description so Codex can match it. The docs say to put the key use case and trigger words first, because a host may shorten the text.

How Codex decides to use a skill

Codex starts with each skill’s name, description and file path. This list uses at most 2% of the model’s context window, or 8,000 characters when the window size is unknown. If you have many skills, Codex shortens the descriptions first, and it can drop some from the list with a warning. Set skills.max_context_tokens (up to 10,000 tokens) to change the budget.

A skill runs in one of two ways:

  • Explicit: you name it in the prompt. In the Codex CLI or the IDE extension, type $ and the skill name, or run /skills.
  • Implicit: Codex picks the skill because your task matches its description.

Set allow_implicit_invocation: false in agents/openai.yaml if a skill should run only when you name it.

Where Codex loads skills from

Codex reads skills from five places. The table is from the docs, read 2026-11-13.

ScopeLocationUse it for
Repo, working folder$CWD/.agents/skillsSkills for one module or service
Repo, folders above$CWD/../.agents/skills up to the repo rootSkills shared by a parent folder
Repo, root$REPO_ROOT/.agents/skillsSkills for everyone in the repository
User$HOME/.agents/skillsYour own skills, in any repository
Admin/etc/codex/skillsMachine-wide skills for scripts and shared machines
SystemBundled with Codexskill-creator and skill-installer, on by default

Codex supports symlinked skill folders. It notices changes on its own. If a new skill does not show up, restart Codex.

Create a skill

You have two options:

  1. Use the built-in creator. In Codex, run $skill-creator. It asks what the skill does, when it should trigger, and whether it needs scripts. The default is instructions only.
  2. Write it by hand. Make the folder, add SKILL.md, and keep it to one job. The docs advise instructions over scripts, unless you need a fixed result or an outside tool.

Install a skill

The bundled skill-installer adds curated skills to your local Codex. For example, $skill-installer linear installs the Linear skill from the openai/skills repository. You can also point it at other repositories.

Installed skills are for your own setup. To share a skill with other people, or to bundle two or more skills with a connector, package them as a plugin.

Turn a skill off

Add an entry to ~/.codex/config.toml:

1[[skills.config]]
2path = "/path/to/skill/SKILL.md"
3enabled = false

Use one selector per entry: a full path to one SKILL.md, or a name that matches every skill with that name. If more than one entry matches, the last one wins. Restart Codex after the change. To turn off the bundled system skills in one project, set [skills.bundled] enabled = false in that project’s trusted .codex/config.toml.

Do skills give Codex memory?

No. A skill holds steps that you wrote or installed. Codex reads the same file each time, and the docs do not describe Codex writing new skills from past work. The skill-creator only runs when you ask it to.

Codex’s own memory is a separate feature. Codex memory: AGENTS.md, memories and add-ons covers AGENTS.md rules and the optional memories under ~/.codex/memories/.

For memory that lasts across sessions, Hindsight’s Coding Agents package can add it to Codex CLI. It captures each session automatically and recalls it for the same repository. This is a different tool from skills. Its setup and limits are in how to install Codex CLI. Two limits matter here: the package needs a Hindsight server (cloud, your own, or a local daemon) to be running, and every recall adds tokens to the prompt. Skills cost nothing to keep, but they only hold what you wrote.

Hermes Agent goes further: it writes and edits its own skills. See Hermes Agent skills. For the Claude Code version of the same format, see Claude Code skills.

Sources: Codex skills docs, read 2026-11-13. Hindsight facts: hindsight.vectorize.io coding agents docs, read 2026-11-12. Hindsight is open source at github.com/vectorize-io/hindsight.